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#include <esp_log.h>
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#include <esp_timer.h>
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#include "ugv_comms.hh"
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#include "ugv_display.hh"
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#include "ugv_io.hh"
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#include <math.h>
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namespace ugv {
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using ugv::comms::CommsClass;
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using ugv::io::IOClass;
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static const char *TAG = "ugv_main";
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constexpr uint64_t LOOP_PERIOD_US = 1e6 / 100;
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static const float PI = atanf(1.0) * 4.0;
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extern "C" void OnTimeout(void *arg);
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struct State {
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public:
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CommsClass * comms;
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IOClass * io;
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DisplayClass * display;
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esp_timer_handle_t timer_handle;
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io::Inputs inputs;
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io::Outputs outputs;
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State() {
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comms = new CommsClass();
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io = new IOClass();
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display = new DisplayClass(comms);
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}
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void Init() {
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comms->Init();
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io->Init();
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display->Init();
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esp_timer_init();
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esp_timer_create_args_t timer_args;
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timer_args.callback = OnTimeout;
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timer_args.arg = this;
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timer_args.dispatch_method = ESP_TIMER_TASK;
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timer_args.name = "ugv_main_loop";
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esp_timer_create(&timer_args, &this->timer_handle);
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esp_timer_start_periodic(timer_handle, LOOP_PERIOD_US);
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}
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void OnTick() {
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ESP_LOGD(TAG, "OnTick");
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int64_t time_us = esp_timer_get_time();
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float time_s = ((float)time_us) / 1e6;
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io->ReadInputs(inputs);
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outputs.left_motor = sinf(time_s * PI);
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outputs.right_motor = cosf(time_s * PI);
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io->WriteOutputs(outputs);
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}
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};
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extern "C" void OnTimeout(void *arg) {
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State *state = (State *)arg;
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state->OnTick();
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}
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State *state;
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void Setup(void) {
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ESP_LOGI(TAG, "Starting UAS UGV");
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state = new State();
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state->Init();
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ESP_LOGI(TAG, "Setup finished");
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}
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} // namespace ugv
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extern "C" void app_main() { ugv::Setup(); }
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