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#include <esp_log.h>
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#include <esp_timer.h>
#include "ugv_comms.hh"
#include "ugv_display.hh"
#include "ugv_io.hh"
namespace ugv {
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using ugv::comms::CommsClass;
using ugv::io::IOClass;
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static const char *TAG = "ugv_main";
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constexpr uint64_t LOOP_PERIOD_US = 1e6 / 1;
extern "C" void OnTimeout(void *arg);
struct State {
public:
CommsClass * comms;
IOClass * io;
DisplayClass * display;
esp_timer_handle_t timer_handle;
io::Inputs inputs;
io::Outputs outputs;
State() {
comms = new CommsClass();
io = new IOClass();
display = new DisplayClass(comms, io);
}
void Init() {
comms->Init();
io->Init();
display->Init();
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esp_timer_init();
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esp_timer_create_args_t timer_args;
timer_args.callback = OnTimeout;
timer_args.arg = this;
timer_args.dispatch_method = ESP_TIMER_TASK;
timer_args.name = "ugv_main_loop";
esp_timer_create(&timer_args, &this->timer_handle);
esp_timer_start_periodic(timer_handle, LOOP_PERIOD_US);
}
void OnTick() {
ESP_LOGD(TAG, "OnTick");
}
};
extern "C" void OnTimeout(void *arg) {
State *state = (State*)arg;
state->OnTick();
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}
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State *state;
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void Setup(void) {
ESP_LOGI(TAG, "Starting UAS UGV");
state = new State();
state->Init();
ESP_LOGI(TAG, "Setup finished");
}
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} // namespace ugv
extern "C" void app_main() { ugv::Setup(); }