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#pragma once
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#include <stdint.h>
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#include <MPU.hpp>
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namespace ugv {
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namespace io {
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struct Vec3f {
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float x;
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float y;
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float z;
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Vec3f();
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Vec3f(float x, float y, float z);
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Vec3f(const mpud::float_axes_t &axes);
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};
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struct MpuData {
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// G's
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Vec3f accel;
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// degrees/s
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Vec3f gyro_rate;
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// flux density uT
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Vec3f mag;
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};
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class MPU {
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public:
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explicit MPU();
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~MPU();
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void Init();
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void Calibrate();
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void GetData(MpuData &data);
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private:
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mpud::mpu_bus_t *mpu_bus_;
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mpud::MPU * mpu_;
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mpud::raw_axes_t accel_, gyro_, mag_;
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};
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} // namespace io
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} // namespace ugv
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