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import * as classNames from "classnames";
import { observer } from "mobx-react";
import * as React from "react";
import { Button, Icon, Progress, Segment } from "semantic-ui-react";
import { Duration } from "@common/Duration";
import log from "@common/logger";
import { Section, SectionRun, SectionRunner } from "@common/sprinklers";
interface PausedStateProps {
paused: boolean;
togglePaused: () => void;
}
function PausedState({ paused, togglePaused }: PausedStateProps) {
const classes = classNames({
"sectionRunner--pausedState": true,
"sectionRunner--pausedState-paused": paused,
"sectionRunner--pausedState-unpaused": !paused,
});
return (
<Button className={classes} size="tiny" onClick={togglePaused}>
<Icon name={paused ? "pause" : "play"}/>
{paused ? "Paused" : "Processing"}
</Button>
);
}
class SectionRunView extends React.Component<{
run: SectionRun;
sections: Section[];
}, {
now: number;
}> {
animationFrameHandle: number | null = null;
startTime: number;
constructor(p: any) {
super(p);
const now = performance.now();
this.state = { now };
this.startTime = Date.now() - now;
}
componentDidMount() {
this.requestAnimationFrame();
}
componentDidUpdate() {
this.requestAnimationFrame();
}
componentWillUnmount() {
this.cancelAnimationFrame();
}
cancelAnimationFrame = () => {
if (this.animationFrameHandle != null) {
cancelAnimationFrame(this.animationFrameHandle);
this.animationFrameHandle = null;
}
}
requestAnimationFrame = () => {
const startTime = this.props.run.startTime;
if (startTime != null) {
if (this.animationFrameHandle == null) {
this.animationFrameHandle = requestAnimationFrame(this.updateNow);
}
} else {
this.cancelAnimationFrame();
}
}
updateNow = (now: number) => {
this.animationFrameHandle = null;
this.setState({
now: this.startTime + now,
});
this.requestAnimationFrame();
}
render() {
const { run, sections } = this.props;
const startTime = run.unpauseTime ? run.unpauseTime : run.startTime;
const now = this.state.now;
const section = sections[run.section];
const duration = Duration.fromSeconds(run.duration);
const cancel = run.cancel;
let running: boolean = false; // tslint:disable-line:no-unused-variable
let paused: boolean = false;
let progressBar: React.ReactNode | undefined;
if (startTime != null) {
let elapsed = (run.totalDuration - run.duration);
if (run.pauseTime) {
paused = true;
} else {
running = true;
elapsed += (now - startTime.valueOf()) / 1000;
}
const percentage = elapsed / run.totalDuration;
progressBar =
<Progress color={paused ? "yellow" : "blue"} size="tiny" percent={percentage * 100}/>;
}
const description = `'${section.name}' for ${duration.toString()}` +
(paused ? " (paused)" : "") +
(running ? " (running)" : "");
return (
<Segment className="sectionRun">
<div className="flex-horizontal-space-between">
{description}
<Button onClick={cancel} icon size="mini"><Icon name="remove"/></Button>
</div>
{progressBar}
</Segment>
);
}
}
@observer
export default class SectionRunnerView extends React.Component<{
sectionRunner: SectionRunner, sections: Section[],
}, {}> {
render() {
const { current, queue, paused } = this.props.sectionRunner;
const { sections } = this.props;
const queueView = queue.map((run) =>
<SectionRunView key={run.id} run={run} sections={sections}/>);
if (current) {
queueView.unshift(<SectionRunView key={-1} run={current} sections={sections}/>);
}
if (queueView.length === 0) {
queueView.push(<Segment key={0}>No items in queue</Segment>);
}
return (
<Segment className="sectionRunner">
<div style={{ display: "flex", alignContent: "baseline" }}>
<h4 style={{ marginBottom: 0 }}>Section Runner Queue</h4>
<div className="flex-spacer"/>
<PausedState paused={paused} togglePaused={this.togglePaused}/>
</div>
<Segment.Group className="queue">
{queueView}
</Segment.Group>
</Segment>
);
}
togglePaused = () => {
const { sectionRunner } = this.props;
const paused = !sectionRunner.paused;
sectionRunner.setPaused(paused)
.then((res) => log.info(res, "set section runner paused to " + paused))
.catch((err) => log.info({ err }, "error setting section runner paused status"));
}
}