Use immutable collections in section_runner
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@ -2,7 +2,6 @@ use crate::model::SectionRef;
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use crate::option_future::OptionFuture;
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use crate::section_interface::SectionInterface;
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use std::{
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collections::VecDeque,
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mem::swap,
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sync::{
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atomic::{AtomicI32, Ordering},
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@ -62,7 +61,7 @@ type SectionEventSend = broadcast::Sender<SectionEvent>;
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const EVENT_CAPACITY: usize = 8;
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#[derive(Clone, Debug, PartialEq)]
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enum RunState {
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pub enum SecRunState {
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Waiting,
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Running {
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start_time: Instant,
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@ -75,13 +74,13 @@ enum RunState {
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},
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}
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#[derive(Debug)]
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struct SecRun {
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#[derive(Clone, Debug)]
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pub struct SecRun {
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handle: SectionRunHandle,
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section: SectionRef,
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duration: Duration,
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total_duration: Duration,
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state: RunState,
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state: SecRunState,
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}
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impl SecRun {
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@ -91,17 +90,34 @@ impl SecRun {
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section,
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duration,
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total_duration: duration,
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state: RunState::Waiting,
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state: SecRunState::Waiting,
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}
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}
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fn is_running(&self) -> bool {
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matches!(self.state, RunState::Running{..})
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pub fn is_running(&self) -> bool {
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matches!(self.state, SecRunState::Running{..})
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}
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#[allow(dead_code)]
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fn is_paused(&self) -> bool {
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matches!(self.state, RunState::Paused{..})
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pub fn is_paused(&self) -> bool {
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matches!(self.state, SecRunState::Paused{..})
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}
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}
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pub type SecRunQueue = im::Vector<Arc<SecRun>>;
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#[derive(Clone, Debug)]
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pub struct SecRunnerState {
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run_queue: SecRunQueue,
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paused: bool,
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}
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impl Default for SecRunnerState {
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fn default() -> Self {
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Self {
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run_queue: SecRunQueue::default(),
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paused: false,
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}
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}
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}
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@ -110,7 +126,6 @@ struct RunnerTask {
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msg_recv: mpsc::Receiver<RunnerMsg>,
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running: bool,
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delay_future: OptionFuture<tokio::time::Delay>,
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paused: bool,
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event_send: Option<SectionEventSend>,
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quit_tx: Option<oneshot::Sender<()>>,
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}
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@ -125,7 +140,6 @@ impl RunnerTask {
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msg_recv,
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running: true,
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delay_future: None.into(),
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paused: false,
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event_send: None,
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quit_tx: None,
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}
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@ -153,8 +167,9 @@ impl RunnerTask {
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}
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}
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fn start_run(&mut self, run: &mut SecRun) {
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use RunState::*;
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fn start_run(&mut self, run: &mut Arc<SecRun>) {
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use SecRunState::*;
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let run = Arc::make_mut(run);
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debug!(section_id = run.section.id, "starting running section");
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self.interface
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.set_section_state(run.section.interface_id, true);
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@ -164,12 +179,13 @@ impl RunnerTask {
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self.send_event(SectionEvent::RunStart(run.handle.clone()));
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}
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fn finish_run(&mut self, run: &mut SecRun) {
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fn finish_run(&mut self, run: &mut Arc<SecRun>) {
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let run = Arc::make_mut(run);
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if run.is_running() {
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debug!(section_id = run.section.id, "finished running section");
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self.interface
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.set_section_state(run.section.interface_id, false);
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run.state = RunState::Finished;
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run.state = SecRunState::Finished;
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self.send_event(SectionEvent::RunFinish(run.handle.clone()));
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} else {
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warn!(
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@ -180,18 +196,20 @@ impl RunnerTask {
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}
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}
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fn cancel_run(&mut self, run: &mut SecRun) {
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fn cancel_run(&mut self, run: &mut Arc<SecRun>) {
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let run = Arc::make_mut(run);
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if run.is_running() {
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debug!(section_id = run.section.id, "cancelling running section");
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self.interface
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.set_section_state(run.section.interface_id, false);
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}
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run.state = RunState::Cancelled;
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run.state = SecRunState::Cancelled;
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self.send_event(SectionEvent::RunCancel(run.handle.clone()));
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}
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fn pause_run(&mut self, run: &mut SecRun) {
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use RunState::*;
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fn pause_run(&mut self, run: &mut Arc<SecRun>) {
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use SecRunState::*;
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let run = Arc::make_mut(run);
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let new_state = match run.state {
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Running { start_time } => {
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debug!(section_id = run.section.id, "pausing running section");
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@ -217,8 +235,9 @@ impl RunnerTask {
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self.send_event(SectionEvent::RunPause(run.handle.clone()));
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}
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fn unpause_run(&mut self, run: &mut SecRun) {
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use RunState::*;
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fn unpause_run(&mut self, run: &mut Arc<SecRun>) {
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use SecRunState::*;
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let run = Arc::make_mut(run);
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match run.state {
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Paused {
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start_time,
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@ -244,10 +263,10 @@ impl RunnerTask {
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}
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}
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fn process_queue(&mut self, run_queue: &mut VecDeque<SecRun>) {
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use RunState::*;
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while let Some(current_run) = run_queue.front_mut() {
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let run_finished = match (¤t_run.state, self.paused) {
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fn process_queue(&mut self, state: &mut SecRunnerState) {
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use SecRunState::*;
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while let Some(current_run) = state.run_queue.front_mut() {
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let run_finished = match (¤t_run.state, state.paused) {
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(Waiting, false) => {
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self.start_run(current_run);
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self.delay_future = Some(delay_for(current_run.duration)).into();
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@ -280,14 +299,14 @@ impl RunnerTask {
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};
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if run_finished {
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run_queue.pop_front();
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state.run_queue.pop_front();
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} else {
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break;
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}
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}
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}
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fn handle_msg(&mut self, msg: Option<RunnerMsg>, run_queue: &mut VecDeque<SecRun>) {
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fn handle_msg(&mut self, msg: Option<RunnerMsg>, state: &mut SecRunnerState) {
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let msg = msg.expect("SectionRunner channel closed");
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use RunnerMsg::*;
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trace!(msg = debug(&msg), "runner_task recv");
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@ -295,12 +314,14 @@ impl RunnerTask {
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Quit(quit_tx) => {
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self.quit_tx = Some(quit_tx);
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self.running = false;
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},
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}
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QueueRun(handle, section, duration) => {
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run_queue.push_back(SecRun::new(handle, section, duration));
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state
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.run_queue
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.push_back(Arc::new(SecRun::new(handle, section, duration)));
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}
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CancelRun(handle) => {
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for run in run_queue {
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for run in state.run_queue.iter_mut() {
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if run.handle != handle {
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continue;
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}
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@ -309,19 +330,19 @@ impl RunnerTask {
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}
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}
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CancelAll => {
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let mut old_runs = VecDeque::new();
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swap(&mut old_runs, run_queue);
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let mut old_runs = SecRunQueue::new();
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swap(&mut old_runs, &mut state.run_queue);
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trace!(count = old_runs.len(), "cancelling all runs");
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for mut run in old_runs {
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self.cancel_run(&mut run);
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}
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}
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Pause => {
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self.paused = true;
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state.paused = true;
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self.send_event(SectionEvent::RunnerPause);
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}
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Unpause => {
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self.paused = false;
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state.paused = false;
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self.send_event(SectionEvent::RunnerUnpause);
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}
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Subscribe(res_send) => {
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@ -336,15 +357,15 @@ impl RunnerTask {
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let span = trace_span!("runner_task");
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let _enter = span.enter();
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let mut run_queue: VecDeque<SecRun> = VecDeque::new();
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let mut state = SecRunnerState::default();
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while self.running {
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self.process_queue(&mut run_queue);
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self.process_queue(&mut state);
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let delay_done = || {
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trace!("delay done");
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};
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tokio::select! {
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msg = self.msg_recv.recv() => self.handle_msg(msg, &mut run_queue),
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msg = self.msg_recv.recv() => self.handle_msg(msg, &mut state),
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_ = &mut self.delay_future, if self.delay_future.is_some() => delay_done()
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};
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}
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